Active collection

Cornerstone

Collect Legends and Flashbacks from the Cornerstone series. Redeem vouchers in the Scott Rolen, Ted Williams, Billy Wagner, Dick Allen, Jose Bautista, Alfonso Soriano, Hank Greenberg, and John Donaldson Collections

24 eligible items4 rewardsCollect 24
Loading your collection progress

Final reward

John Donaldson Cornerstone Series Voucher

Unlocks at 24 collected items.

See the full reward path ↓

Requirement

24 of 24

0 items can be skipped

Earnable without the market

27 of 24

Known program, collection and game-mode rewards. Market-only cards are excluded.

Market snapshot

Sell Now · from zero
Stubs0
Buy Now · same route
Stubs0

Both prices use the same Sell Now-selected cards.

Milestones

Reward path

Scroll through each milestone from the first unlock to the final reward.

6items

Scott Rolen Cornerstone Series Voucher

Diamond

12items

Ted Williams Cornerstone Series Voucher

Diamond

18items

Jose Bautista Cornerstone Series Voucher

Diamond

24items
Final milestone

John Donaldson Cornerstone Series Voucher

Diamond

Market trend

Cost and price history

Sell Now selects one completion route. Buy Now reprices those same cards so both totals stay directly comparable.

Sell Now total · from zero
Stubs0

The completion route is selected using Sell Now prices.

Buy Now total · same route
Stubs0

Instant cost of the exact same selected cards.

Sell Now-selected completion route over time

At each snapshot, Sell Now selects the route and Buy Now reprices that same basket.

Buy NowStubs0
Sell NowStubs0

Unlock overview

How this collection unlocks

All eligible cards ↓

Collection reward

John Donaldson Cornerstone Series Voucher

Your goal

Unlock requirement

24

of 24 eligible items

Unlock map

2 grouped card-source routes feed this goal

2 source links · 1 level

Grouped card sourceSelect a node to trace its branch
John Donaldson Cornerstone Series Voucher

Solid lines connect adjacent hierarchy levels; dotted lines are verified direct relationships that cross levels. Select a node to brighten its branch. Alternate and circular verified relationships appear in the selected collection details so the map stays readable. A source or linked collection is not automatically mandatory unless its threshold requires it. Cards can appear in more than one source group, so group counts should not be added together.

Where to get the cardsView 27 sources

Requirements

Eligible items

The final reward is excluded because it cannot contribute toward earning itself. Earlier milestone rewards remain eligible for later thresholds.

27 eligible items
Brandon Webb
Cornerstone99

Brandon Webb

Diamondbacks - SP

Program (Player Programs)
Buy Now
-
Sell Now
-

Collection guide

Cornerstone rewards, requirements and cost

The Cornerstone collection in MLB The Show 25 accepts 24 eligible items and requires 24 to complete. Its reward path contains 4 rewards, culminating in John Donaldson Cornerstone Series Voucher. Compare every eligible card above or browse the complete MLB The Show player database for ratings, attributes and individual market prices.

Use the Buy Now and Sell Now totals to compare the current market, then open the sources in How to complete before spending stubs. Track the cards you already own with the My Club collection tracker or earn eligible cards through Alex Gordon.

Cornerstone collection FAQ

What do eligible and required mean?

This collection accepts 24 eligible items, but you only need 24 to finish it. Every eligible item is required.

What does the estimated completion spend mean?

All 24 required items can be reached through known zero-stub rewards, although gameplay may still be required. Import My Club to compare the collection with the cards you already own.

Where can I earn eligible cards?

The How to complete section groups known sources by program, prerequisite collection and game mode. Open a linked source for its requirements, or browse all MLB The Show programs and rewards.

How are Buy Now and Sell Now totals calculated?

The completion route is selected only by Sell Now economics, using the highest active buy order for each unique market card or its quick-sell floor when a sellable card has no buy order. Buy Now then uses the lowest active sell order to price those exact same cards for instant acquisition. Program and gameplay rewards can cost zero stubs, but collection rewards include the cost of reaching their verified milestone. Shared cards are charged once, and Buy Now never selects a second route.